Devlog #22 - Keeping it Interesting
This week we look at what’s been going on with fixing the game’s Linux build, and then I start rambling off things about recent design decisions and whatnot. I’d highly recommend you check it out!
View ArticleDevlog #23 - The Hands That Shape The World (Will be Yours)
Heyo! This week we take a look at how the level editor has been coming along, we rename the blog, talk about reworking a core mechanic, and have a bit of management structure stuff in there too! How...
View ArticleDevlog #24 - First of the Fortnights
Hey there! This week is our first fortnightly devlog, so we’re covering a whole bunch of stuff! We’ve got plenty of level editor content, animation talk, and some environment art discussion. And we...
View ArticleDevlog #25 - This Is The One With The Big Announcement
Hey there! This week we’re talking about the level editor again, as well as more animation stuff, and there’s some design ramblings in here too! Not to mention we have a big announcement this week as...
View ArticleDevlog #26 - Slotting into Place
Hey there! This week we’re looking at the statue slot a lot. Like, really a lot. We’re talking programming, art, and design, all taking about that one thing. Also a few other things and an important...
View ArticleDevlog #27 - BACK IN FULL FORCE
Hey there! It’s a been a big year for us so far, and this devlog has it all! We've got audio, art, programming and design, all wrapped up into one incredible recap! Check it out!
View ArticleDevlog #28 - The Alpha Of The Pack
It’s Alpha time! We’re (just about) content complete! Come check out what we've been doing to wrap things up!
View ArticleDevlog #29 - The End is Nigh
Dyadic release is right around the corner! In the final hours leading up to release, we’ve been doing a lot of refinement in a lot of places. Come check it out!
View ArticleDevlog #30 - The Grand Finale
Dyadic is all done! Come see what we've been up to in the last couple of weeks of development!
View Article2017 Update - Bigger and Better
Hey you Handsome Dragons! Jack here, Creative Director of Handsome Dragon Games, in case you forgot since last time. Anyway, I’m here to give you the rundown on our latest update for Dyadic! We’ve got...
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